Archaeology or nostalgia?
Or, "Who knew Second Life still existed?"
I've chucked some AdSense ads on the site just to contribute a few pence here and there to the hosting, and was utterly astounded just now (while checking to see if they were rendering) to see an ad for Second Life. I can't believe that in the rough and tumble of online commerce Second Life still exists unscathed and apparently unassimilated and somehow behemoths like Yahoo got torn apart for meat and fur. How the crap did that happen?
I'm sure I signed up for Second Life back in the day (before deciding it was far too clunky and, well, odd) but stabbing a handful of my default early 2000s usernames into it hasn't worked. It was always an odd prospect - 3D world without objective, ad hoc social network with limited socialising and a real money economy. I'm sort of tempted to sign up again, but I barely have time to do all the husband / father / day job / amateur mucisian stuff in my life as it is. When you factor in my near crippling Elite Dangerous habit (CMDR Looptron - see you in the black) and a burgeoning addiction to Alto's Odyssey on the phone I'm basically running on four hours sleep a night. I have no time to delve, even for curiosity's sake.
But what's Second Life like now? I'm intrigued. Has it moved on? A quick Google for screenshots shows an array of scanitily clad female-ish avatars lounging in hot tubs so I'm guessing things haven't changed that much but by interweb standards it's properly old. Is it just full of ironic hipsters who've shunned facebook playing each other virtual wax cylinders of the most obscure bands or what? (I suspect it's still full of virtual simulated nookie.)
Posted Sunday, March 4, 2018.